An update, and an apology.

Thursday, January 21st, 2010

Hi all,

Firstly, I need to apologise for the general ’silence’ coming out of TE HQ as of late, real life, jobs and a lack of time have caused us to somewhat neglect the blog here a little bit, but never fear, we’re still progressing.

So, onto news! Firstly, happy new year, hope you all had a good holiday season.

Progress on ShadowWars has slowed a little recently, I know Zedd is activly working on the nuts and bolts, and I’m progressing with the frontend UI, unfortunately, it’s a lot of boring technical stuff, mostly internal code which handles part of the game and backend/frontend communication.

A lot of work has recently been put into error handling, and simplifying the ability to debug problems, if you end up doing something wrong, you’ll get a very specific reason as to why in an attempt to avoid situations where an action seems to make sense, but doesn’t work without you knowing why.

Zedd has also been working on and tweaking the combat system, trying to get the maths to make sense and work properly which he’s been having some fun with.

That’s all for now, hopefully we’ll try and keep everyone a little more updated in future.

All the Best — Frosty